Sunday, 30 October 2011

Narquelie

This Month I managed to meet my proposed targets and a few extras. My target for October was a 12 strong unit of High Elf Archers and the Inn sign for my continuing scenery project. A small target but I was on Holiday during October. That meant a bit of time without the brush to please the current Everqueen.

Here are the 12 Archers. Front and back so you can see the quivers:


The miniatures are magnetised and I complete the movement tray when I base the models. The unit includes a converted (from the various left over bits of Elf and a donated set of arrows) unit Champion (a.k.a. Hawkeye):


Previous posts have shown the Inn sign (Reavers Return Inn):


I had time for some extras (but was working on these till the last minute). I manged to complete 2 Bolt Throwers and crew.


Here is a close up of the crew. Notice the guy on the left with the instructions on how to operate the infernal contraption. Probably explains why my Bolt Throwers always miss!


I also did a little more on the Inn. An owners sign (and a particular favorite of mine):


Can you see what I did there? A nice homage I hope you agree.

Here is the sign in position above the archway at the rear of the building:


So that's it. Not a bad hoard. 16 Models, 2 Bolt Throwers and 2 hand-painted signs.


I'm testing all this fire power on Tuesday in a pitched battle against Lee's Chaos. We are playing 2000 points + a character. See you in November with the battle report and a change of direction for my painting targets!

Happy Halloween.

Thursday, 27 October 2011

Lle naa curucuar

Not exactly tomorrow... but still an update:

So we have 4 days left of October. Time for some extras. To keep with this month's ballistic theme I'm trying to get finished 2 Bolt Throwers and crew. In recent nights I have undercoated them in Chaos black and started the base-coats. Here they are in their current state -


Bit of work to do in the few days I have left. Gulp!

In other news I finally managed to bag myself an Alarielle (High Elf Everqueen) model on flea-Bay. Ok her rule set is not in the current High Elf Army Book but I think it's a great miniature and will use her as a High Elf Archmage for my army. Finally living up to my army's girly reputation! The photo below doesn't do justice to the reasonable paint job the previous owner did... but even so, she is Red and needs re-painting with the Blue theme I have going on. So time to get the Dettol out!


Gaming during the last few weeks has been away from the Warhammer world. Craig and JP kindly offered to show me the new Dark-ages skirmish game: Saga. The introduction I received suggested it is a very light wargame. It is played on a 3*4' board. The first game I played was a straight 3 point battle. Each army had a warlord, a unit of 4 elite warriors, 8 normal warriors and 12 peasants. A total of 25 models (but could be as little as 13 if your just fielded Elites).  I played Anglo-Danes, JP played as Vikings. The game took less than 1 hour. So as you can tell a nice fast pace and perfect for introducing people into war-gaming.


In my opinion the game is a mix between a wargame and a board game. The main mechanic involves rolling a number of (saga) dice equal to the number of units you are commanding +2 dice for your warlord. Depending on what is rolled (symbols are depicted rather than straight numbers 1-6) these can be placed on a game board which has different sections for different army orders (each of the 4 available armies have different options on these boards). These can be spent to do a range of things from simply moving your units, to enhancing their combat or defense values.

Combat, at the basic level, is very simple.  Roll above an enemy armour value to hit, hits made against you can be saved by rolling above your own armour value. These 'combat' values can be altered depending on the 'saga' dice placement and weapon choice.

What is unusual is the inclusion of a 'Fatigue' mechanic. If your units move more than once, or are involved in combat they receive a fatigue marker, which when in combat your enemy can spend to lower your armour value or increase their own. It also appears to be a scenario type game. After the straight battle (which I of course lost) I played a game where I had to destroy a baggage caravan. Craig had to move at least 2 'baggage' from one end of the battle field to the other. Again I lost. Although losing both games I did enjoy the game and look forward to trying it again! JP was telling me Gripping Beast (the UK distributor) are already planning expansions which would include further armies, including Scottish. I fancy trying my hand at painting a nice Fergusson tartan (the clan from which my family descends!) on some models so might start building a small war-band when I finish the Elves.

Continuing to waffle about stuff other than Elves... I've also been playing a few more Boardgames than usual this month. I was finally convinced to give Arkham Horror spin off: Mansions of Madness, a try. I have an uncontrollable hatred towards Arkham Horror. I can't explain why it just doesn't gel with me. Maybe my experiences have been bad but I just find it a repetitive game of finding an open 'gate', closing said gate, repeat until large Monster appears. Fight. All over 2-3 hours. Ergh. So my initial thoughts were concern when I was invited to try Mansions of Madness. This needn't have been the case though. It was rather a fun game and I'm looking forward to trying it again. It's a story driven game based around a modular Mansion. I like modular games for their replayability. When we play again I'll try and take pictures for various updates etc.
Admittedly, Mansions of Madness is not as good as my favorite game of the moment: Braggart.


You sit in "The Heroes Return", a tavern famed for its heroic clientele. You're not a hero, but you talk a good game. You and your friends are holding court, regaling the crowds with your tales of daring-do. Can you fight your way through a drunken haze to concoct the best boast? The most believable? Or at least ones that are funny? Or will you be called out as the liar you are? Its a card game that plays in around 30 minutes. Cards are divided into Scenes, Deeds, Foes and Results. To boast you must play at least a deed and a foe. Each card has a value and the boast with the highest valued cards (your can set the scene and result of your story to keep points high) wins the round. Very quick and simple. The "Liar" mechanic adds a nice twist where you can declare a boast a lie and swap a high valued card for a low one. However, what makes this game are the funny stories that the cards can generated. In a game on Tuesday we heard tales of:

"wearing nothing but my modesty and a pair of boots (the scene), I posed for a portrait with (the deed), a beautiful amazonian warrior (the foe), and now barmaids all around cannot resist me (the result)."

This destroyed my boast:

"I woke up next too (the deed), a terrified street urchin (the foe)". Oh dear! Not a thing to BRAG about!

A great filler game, with a fantasy theme which with the right group of friends and create some great laughs. Especially with the odd alcoholic drink involved. What's more its pretty cheap. Only £6.99. Its produced by Spiral Games (which has something to do with GamesLore I think) and won best card game at the UK games expo in Birmingham in the summer.

So back to Elves... I'll post the finished models on Sunday!

(N.B. I'm meant to type that I'm currently sat next to Staffwielder the level 4 wizard, whom is carrying a bottle of holy water to re-roll his check against evil - my dad getting back to his D&D days. I wonder where I get it from).

Monday, 24 October 2011

An lema?

Well not really... I just haven't had time to update the blog! Honestly.

So with one week left for this months 'Tale of x Gamers' competition I have almost met my proposed target. I have finished (to a highlighted standard) the remaining models for my unit of High Elf archers:

I just need to base the models (including adding some arrows in the ground for the unit champion - Thanks again Kieron!) and then they are complete.

The sign for the Inn is also complete. I went for Kieron's excellent suggestion of "Reavers Return Inn". Notice the gold lettering on green background to keep cannon to our favorite soap. I also painted a horses head and various Elven symbols to keep with army theme:


 I'm still not sure what colour to paint the wooden surround of the sign (and ultimately the wooden beams on the main structure). Here I went for black but brown may better complement the green/gold colouring of the sign. I will see how this project evolves over the next few months.


As with most peoples models these all look better in real life. For example the horse above has some subtle shading that is just washed out here. Photos were taken on the iPhone so are suffering a little with bad optics. My final months 'show' photo will be back on the normal camera (which I left at the in-laws).

So with these all 'complete' it leaves me with a bit of extra time to do some extras. Think I will try and get 2 Bolt Throwers (& Crew) completed. I should easily be able to field a 2000 point army to take on Chaos and Bretonnian armour then! I'll update with a picture tomorrow. Also have some gaming news... excited?

Sunday, 9 October 2011

Esta sinome

A quick progress update before I head for Filey and a nice break with the family (that means NO painting). Anyway the core unit of 12 archers is coming along nicely. I have already completed 6 miniatures:


I'm still to base these models but that shouldn't take long and I'll do the whole unit all at once. Also they are missing their arrow quivers. Have the bits just need to paint them. The guy in the middle will be my Hawkeye (unit champion). He was converted from lots of spare bits I had lying around from the High Elf Dragon kit and a unit of spearmen.



His flowing cloak means I can't fit a quiver on his back so I was going to sculpt some arrows to stick in the ground in front of the model (as described in my last post). But looks like Kieron has saved me a job. He has some spare arrows from the Bretonnian Peasant archers so that will save me a job. Cheers ears.

So it seems my progress this far this month has been fair; 6 Models in 9 days. But wait there's more. I have also base coated the remaining 6 archer models and started to paint the 'Reaver's Return Inn' sign:


Just need to add Snakebite Leather and Deneb Stone to their hair and then I can ink them and highlight them up. Only away for 1 week so should easily meet this month's target meaning I can hopefully fit some extras in. Any ideas what?

Guess I need to apologise for the camera work here. It's late. I don't want to set up the usual table. I think the large block of white on the skirts is really reflecting the flash in these conditions and the Macro setting can't compensate. Still you get the idea.

Enjoy your week. I know I will. Maybe I'll buy some rock to dish out at the November meet.

Monday, 3 October 2011

Pilin en' templa

Here we go again.

So October, whats happening, well we are on holiday for 1 week. There is also Halloween to prepare for - lots of baking of scary looking cakes (locally known as eye-ball cakes... see what I did there) for the kids! Anyway back on topic. Last month I came joint 4th in the competition. There were some amazing entries and everyone painted a whole lot more than me so it was a fair result.

 I have been told to "Be more ambitious! 120 elves painted to your standard. YOU CAN DO IT!". I still need to paint some core units so I can field larger and larger army sizes. So with all this in mind I going for:

1) 12.0 fully painted High Elf Archers (that's what Lee meant I think)
2) The "Reavers Return Inn" sign. 

The Archers are currently in bits:


I am going to convert the unit champion with extra bits (head, arms and cloak) from the High Elf Dragon set. My plan is to base him with arrows stuck in the ground in-front of him (as his cloak makes a quiver unusable). I struggling to think of something to use as arrows. Any ideas? I don't have or have ever used "Green stuff".

The rest of the unit will be straight rank and file models for the moment.

That's all folks!