Friday, 24 June 2011

Mereth en draugrim

One day - 2 games. Nice!

The Warhammer battle

It was literally a "Mereth en draugrim" last night as my Elves finally proved their might and I won my first game of Warhammer Fantasy Battle 8th Edition against a small war band of Chaos warriors. Due to young family commitments; meaning I couldn't get to the club until 8.30pm; Lee was a gent and agreed to play a quick 1200pt battle.

My force consisted of:
24 Sea Guard
13 Silver Helms
12 Sword Masters
1 Noble Battle Standard (mounted)
1 Level 2 Mage (the army general-mounted)

We rolled the Watch-tower scenario, and my Elves were defending a church in a small village. I'd like to think that it was the village of Rottenham which the Elves were defending while the human occupants went off to watch the 2011 Blood Bowl 3rd place play-off (Rottenham Redsox Vs Slaanesh 69ers - more on that later). Those nasty Chaos used the big game as a diversion while they raided the village (us Humans are clever though and asked some local elves to defend the village).  I didn't have a small enough core unit to occupy the church and so in the initial turns of the game the warriors of chaos easily took the tower. I held my units back and launched devastating volley of arrows into the Chaos Knights. Even with their strong armour the Elves managed to pick a few off before they had to reform into a 4 rank-deep unit ready for the inevitable charge. My Level 2 Mage was using his Lore of Shadow spells effectively to send various models into a pit of doom (although the high initiative of the Warriors did save their skin most of the time). The Chaos sorcerer did not have the same backing from the winds of magic though and with 2 miscasts in two turns he killed himself only taking 1 or 2 sea guard as he flung a burning head into their ranks.

Turn 3 saw the start of close combat between the Chaos Knights and the Sea Guard. The Sea Guard proved their worth (with a little help from a hex spell on the Chaos) and broke the Chaos Knights but pursuing them took my Elves close to another unit of Warriors.  My Silver Helms maneuvered to get into a good position to charge into the flank of the Warriors if the Sea Guard broke. However, when the Sea Guard did break and flee the Chaos Warriors stood their ground meaning they were out of charging distance for the Helms. I had to move the Helms forwards as a large band of warhounds was moving in on their rear. Worse was to come as the fleeing Sea Guard were charged in their flank (and thus horribly butchered) by a sneaky unit of Marauder horsemen who had manged to move around the sides of the village un-thwarted. This left me with my Helms and Sword Masters.

My mage launched as many augment spells on the Helms so they could take on both the Marauders and Warriors while my Sword Masters awaited charge from the Warhounds.

The Speed of Asuryan was with the Elves and the Sword Masters feasted upon the wolves killing all 14 before they had a chance to bite back.  The Helms managed to slay a few warriors and Marauders but were to demoralised after a front and flank charge and fled; luckily far enough for a chance to reform  and face the Chaos scourge again.

After their success against the hounds the Sword Masters stormed the Church and quickly outed the Chaos Warriors. The small Chaos war band had underestimated the speed and strength of the Elves and finally fled the Rottenham.

The Elves secured the village and readied for the return of the Rottenham Redsox and their coach load of fans. The grim faces of those that did return told the story. The Redsox had lost 2-0 to the Slaanesh 69'ers.

The Blood Bowl Game

Maybe the Sox shouldn't of agreed to play away at the home of the Slaanesh 69'ers for this important 2011 GIMPS Blood Bowl 3rd place play-off. We got an absolute drubbing from the Chaos team. In the early turns of the first half it looked as if a well placed kick would allow the Sox a quick drive breaking turn alas they got bogged down and on turn 5 ended up with all but 1 player eating dirt! The Chaos slowly walked the ball down to the line for a turn 8 TD. With 3 players in the Dead and injured box already the Sox had to bring on Helmut Wolf, but after 1 turn the ref saw that giant chainsaw and quickly sent him off (boo hiss!) before the second half got underway.

The second half started just as badly for the Sox. They tried to break through the front line of the Chaos but several double skulls later (and after forgetting to pick up the ball) it looked like the Chaos were heading for a second TD. The Humans had a chance to redeem themselves, but Handy Powell (the Resox's 'not so' star thrower) failed to catch the hand off to enable him to long bomb it to an unmarked receiver and level the score. Instead it dropped at his feet and the Chaos hit back to make an easy 2-0 score line.

The only weapon left in the Sox arsenal was Pixie Lott the Halfling. Derek Drooley the Ogre managed to fling him down the field, he ran to the line for a 1 turn TD, but failed the Go-for-it roll, tripped and Knocked himself out. It was all over for the SoxLizzard the BlitzerSlaanesh blessed chaos warriors (the apothecary had already been used to bring a badly hurt Ogre back into the game).

The winners of the Rotherham league and 4th place in the 2011 GIMPS Blood Bowl tournament, Rottenham Redsox may grace the killing field again (once they have liked their wounds)! Here is a team photo before the match... look how happy they all look.

I have really enjoyed the 2011 Blood Bowl tournament that Dan has so kindly organised. The banter between players has been first class too. Lets hope for another successful tournament next year! Here is a sneak peak of what to expect:

Lle ume quel
So what have I learnt... well seems that the Lore of Shadows offers some fantastic spells for the Elves to harness. Maybe I was lucky to get both a hex and an augment. The Silver Wand getting me the third spell is always worth the 10 points. Furthermore the elves can hit hard and fast (always striking first and generally being able to re-roll failed hits) so the sword masters are great for destroying the smaller units. The Elves don't last long when hit back though! So to win those important combat resolutions you need the standards and the ranks. With the latter the 3 ranks of Helms worked really well even though in the entire game they didn't actually make a charge. So looks like I need to paint another 5 in my July quota!

N.B. When Lee gets annoyed his Welsh accent shines through. He he. He will also moan that I cheat all the time, what with a Halfling on my Human BB teamand rolling parry saves fro my Sea Guard when I shouldn't. In fairness with that latter point he also made some illegal parry rolls so :b .I won end of. 


  1. Sounds like you've mustered an effective force - remember that you don't have to pursue and you could reform instead to better deal with the threat of the Warriors.

    However, let's see how your Sword Monkeys deal with someone who can shoot! :)

  2. When I played stoo's lizards the swords were absolutely devastated by some rocks dropped on their heads. I think protecting them behind a building are another unit is an absolute must. In my bug 2000pt army I have them supported with a wizard and a banner.

  3. I have to admit that there's no unit in all of Warhammer I like shooting with Glade Guard more than Swordmasters. They are phenomenally lethal if they get close but they are so easy to kill.

    However, you can use the fact that nobody wants Swordmasters to the face to your advantage. You know your opponent WILL target them, so this gives your other combat units (such as your scarily big unit of Silver Helms) a bit of freedom.